Deever

Status: Active

CREATED ON: ...

SECURITY STATUS: 4.96

Alleanza

No Alliance Affiliation

In-Game Bio Feed

*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
14.413 au = 2.147.483.647 km


Hardeners to use (primary/secondary):
Angels - Explosive 62%/Kinetic 22%
Amarr Navy - EM /Thermal (about equally)
Blood Raiders - EM 50%/Thermal 48%
Caldari Navy - Thermal/Kinetic
Gallente Navy - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - Thermal/EM (other damage types often mixed in)
Mercenary - EM/Thermal (Kinetic missiles)
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all damage types, no clear focus
Sansha - EM/Thermal
Serpentis - Thermal/Kinetic

Main Damage type to shoot at the enemy:
Amarr Navy - EM/Thermal (Thermal)
Angel - Explosive
Blood raiders - EM & Thermal
Caldari - Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord - EM/All
Drones - EM/Thermal
Gurist - Kinetic
Mercenary - Thermal
Mordus - Thermal & Kinetic
Sansha - Thermal