- Kills
- 3
- +0 in the last 90 days
- Losses
- 9
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 31%
- ISK destroyed
- 104.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 9
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 3
ISK
- Destroyed
- 104.6M
- Lost
- 230.5M
- Balance
- -125.9M
- ISK Efficiency
- 31%
Solo
- Solo Kills
- 2
- Solo Ratio
- 67%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt9.3K
Damage Ratio · 30%
Damage Taken21.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
**Damage to deal**
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types (hardners)**
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal
PENALTY: 100/87/57/28/10,5/3
Wormhole ID names (static) K162 = wormhole exit side
From/To c1 c2 c3 c4 c5 c6 hs ls ns thera c13
class 1 H121 C125 O883 M609 L614 S804 N110 J244 Z060 F353
class 2 Z647 D382 O477 Y683 N062 R474 B274 A239 E545 F135
class 3 V301 I182 N968 T405 N770 A982 D845 U210 K346 F135
class 4 P060 N766 C247 X877 H900 U574 S047 N290 K329
class 5 Y790 D364 M267 E175 H296 V753 D792 C140 Z142
class 6 Q317 G024 L477 Z457 V911 W237 B520 C140 C248
D792 C391 Z142
highsec Z971 R943 X702 O128 M555 B041 A641 R051 V283 T458
lowsec Z971 R943 X702 O128 N432 U319 B449 N944 S199 M164
nullsec Z971 R943 X702 O128 N432 U319 B449 N944 S199 L031
thera Q063 V898 E587
unknown E004 L005 Z006 M001 C008 G008 Q003 A009
Wormhole Defining Feature Static connections (1 or 2)
class 1 simple cloudy highsec/lowsec/nullsec
class 2 small black spot all HS/LS/NS/WHS
class 3 cloudy red splash highsec/lowsec/nullsec
class 4 fiery dark streams wormhole space c1-c6
class 5 fiery faded wormhole space c1-c6
class 6 fiery ominous wormhole space c1-c6
class 13 misty dark webs
Amarr golden and shining
Caldari bright blue clouds
Gallente mixed and colorful
Minmatar rusty red clouds
How to navigate in wormhole space
Use a secure bookmark when exploring
Save the wormhole on grid for warp accuracy
Keep track of all signals and be aware of new or lost signals
Examples: (signals have 3 letters)
wh-SIG-c1 (wormhole-signal-class)
back-SIG (wormhole back home-signal)
wh-SIG-NS (wormhole to nullsec)
data-SIG (data site)
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types (hardners)**
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal
PENALTY: 100/87/57/28/10,5/3
Wormhole ID names (static) K162 = wormhole exit side
From/To c1 c2 c3 c4 c5 c6 hs ls ns thera c13
class 1 H121 C125 O883 M609 L614 S804 N110 J244 Z060 F353
class 2 Z647 D382 O477 Y683 N062 R474 B274 A239 E545 F135
class 3 V301 I182 N968 T405 N770 A982 D845 U210 K346 F135
class 4 P060 N766 C247 X877 H900 U574 S047 N290 K329
class 5 Y790 D364 M267 E175 H296 V753 D792 C140 Z142
class 6 Q317 G024 L477 Z457 V911 W237 B520 C140 C248
D792 C391 Z142
highsec Z971 R943 X702 O128 M555 B041 A641 R051 V283 T458
lowsec Z971 R943 X702 O128 N432 U319 B449 N944 S199 M164
nullsec Z971 R943 X702 O128 N432 U319 B449 N944 S199 L031
thera Q063 V898 E587
unknown E004 L005 Z006 M001 C008 G008 Q003 A009
Wormhole Defining Feature Static connections (1 or 2)
class 1 simple cloudy highsec/lowsec/nullsec
class 2 small black spot all HS/LS/NS/WHS
class 3 cloudy red splash highsec/lowsec/nullsec
class 4 fiery dark streams wormhole space c1-c6
class 5 fiery faded wormhole space c1-c6
class 6 fiery ominous wormhole space c1-c6
class 13 misty dark webs
Amarr golden and shining
Caldari bright blue clouds
Gallente mixed and colorful
Minmatar rusty red clouds
How to navigate in wormhole space
Use a secure bookmark when exploring
Save the wormhole on grid for warp accuracy
Keep track of all signals and be aware of new or lost signals
Examples: (signals have 3 letters)
wh-SIG-c1 (wormhole-signal-class)
back-SIG (wormhole back home-signal)
wh-SIG-NS (wormhole to nullsec)
data-SIG (data site)