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Kan Terr0.00
Pilot

Kan Terr

GallenteGallente
Killboard
Kills
0
+0 in the last 90 days
Losses
0
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
0
Danger Ratio
0%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
0
Balance
+0
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

NPC THEY DEAL U DEAL

ANGEL Kin/Exp (Exp)
AMARR EM/Ther (Ther)
BLOOD EM/Ther (EM)
CALDARI Kin/Ther (Ther/Kin)
GALLENTE Kin/Ther (Ther)
GURISTAS Kin/Ther (Kin)
KHANID EM/Ther (Ther)
MINMATAR Ther/Exp (Ther/Exp)
MERCENARY EM/Ther/Kin (Ther)
MORDUS Kin/Ther (Kin)
SANSHA EM/Ther (EM)
SERPENTIS Kin/Ther (Ther)
DRONES All types (EM)

EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserker


*** Damage types inflicted by npc's ***
Guristas - Kinetic/Thermal - 79%/18%
Serpentis - Thermal/Kinetic - 55%/45%
Mordus - Thermal Kinetic
Blood - EM/Thermal - 50%/48%
Sansha - EM/Thermal - 53%/47%
Angel - Explosive/Kinetic/Thermal/EM - 62%/22%/9%/7%
Mercenary - Thermal/Kinetic/Exp/EM - 50%/34%/9%/7%
EOM - Kinetic/Thermal - 74%/26%

Easiest ----> hardest site

(Faction) Burrow / Drone Collection (lowest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Gathering
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Patrol
(Faction) Sanctum / Drone Horde (hardest)

(Easiest ----------> Hardest)
Hidden > Forsaken > Forlorn>

1 Hideway Hig-sec
2 Burrow Hig-sec
3 Refuge Hig-sec
4 Den Hig-sec/Low
Hidden Den - Initial + 8
Forsaken Den - Initial + 4
Forlorn Den - Initial + 4
5 Yard Low-sec
LCO - Initial + 4
Dark Shipyard Initial + 4
6 Rally Point Low-sec/Null
Forlorn Rally Point - Initial + 4
7 Port Low-sec/Null
Initial + 3 with pos True Sansha
8 Hub Low-sec/Null
Hidden Hub - Initial + 8 + pos True Sansha
Forsaken Hub - Initial + 5 + rare True Sansha
Forlorn Hub - Initial + 3
9 Haven Null-sec
Initial + 5 (BS triggers) + pos Dread True Sansha
10 Sanctum Null-sec
Initial + 4 (BS triggers) + pos Dread True Sansha