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Kills
1,179
+0 in the last 90 days
Losses
79
+0 in the last 90 days
94%
Efficiency
ISK Efficiency 99%
ISK destroyed
1.46T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1,179
Losses
79
Danger Ratio
96%
Final Blows
55
Points
570

ISK

Destroyed
1.46T
Lost
13.22B
Balance
+1.45T
ISK Efficiency
99%

Solo

Solo Kills
7
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
4%
Activity
Inactive
Damage Dealt4.3M
Damage Ratio · 65%
Damage Taken2.3M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Main Damage types to use on npc factions:
* Angel: All types, although mostly kinetic and explosive.
* Amarr Navy: EM and thermal.
* Ammatar Navy: EM and thermal.
* Blood: EM and thermal.
* Caldari Navy: Kinetic and thermal.
* Centii: EM and thermal.
* Core - Kinetic Thermal
* Coreli: Kinetic and thermal.
* Corpii: EM and thermal.
* Domination: All types, mostly kinetic and explosive.
* EoM Thermal Kinetic
* Gallente Navy: EM and thermal.
* Gist: All types, mostly kinetic and explosive.
* Gurista: Kinetic and thermal.
* Khanid: EM and thermal.
* Mercenary: kinetic thermal
* Minmatar Fleet - Thermal Explosive
* Mordus: Kinetic and thermal.
* Odamian: Kinetic and thermal.
* Pith: Kinetic and thermal.
* Rogue drones: All types.
* Republic fleet: All types, mostly kinetic and explosive.
* Rogue Pirate - EM Explosive Kinetic
* Sansha: EM and thermal.
* Serpentis: Kinetic and thermal.
* Thukker Tribe - Thermal Expl