- Kills
- 21
- +0 in the last 90 days
- Losses
- 158
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 9%
- ISK destroyed
- 1.53B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 21
- Losses
- 158
- Danger Ratio
- 66%
- Final Blows
- 3
- Points
- 20
ISK
- Destroyed
- 1.53B
- Lost
- 16.02B
- Balance
- -14.49B
- ISK Efficiency
- 9%
Solo
- Solo Kills
- 2
- Solo Ratio
- 10%
- Avg Kills/Day
- —
Other
- NPC Losses
- 53
- NPC Loss Ratio
- 34%
- Activity
- Inactive
Damage Dealt1.3M
Damage Ratio · 40%
Damage Taken1.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Blowing up money as fast as possible
-Smallest to Largest Site
Burrow /Hideaway /Refuge /Rally Point /Den /Yard /Port /Hub /Haven /Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Damage to Deal
--------------------
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - EM/Thermal/kinetic
Your Resist Setup
----------------------
Angel - Kinetic, EM, Thermal & Explosive
Blood - EM & Thermal
Drones - Kinetic, EM, Thermal & Explosive
Guristas - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal - (use Kinetic on shield, thermal on armor)
---------------------
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnometric
Minmatar - Ladar
.
-Smallest to Largest Site
Burrow /Hideaway /Refuge /Rally Point /Den /Yard /Port /Hub /Haven /Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Damage to Deal
--------------------
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - EM/Thermal/kinetic
Your Resist Setup
----------------------
Angel - Kinetic, EM, Thermal & Explosive
Blood - EM & Thermal
Drones - Kinetic, EM, Thermal & Explosive
Guristas - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal - (use Kinetic on shield, thermal on armor)
---------------------
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnometric
Minmatar - Ladar
.