- Kills
- 19
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 4.66B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 19
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 19
ISK
- Destroyed
- 4.66B
- Lost
- 80.1M
- Balance
- +4.58B
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt43.3K
Damage Ratio · 92%
Damage Taken3.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Burrow<Hideaway<Refuge<Rally Point<Den<Yard<Port<Hub<Haven<sanctum(hardest)
** stacking penalties / effectiveness **
2nd = .8691
3rd = .5705
4th = .2829
5th = .105
1 au = 149,000,000 km
3 au = 447,000,000 km
7 au = 1,043,000,000 km
48 au = 7,152,000,000 km
Max Scanner Range = 14,413 AU
(2,147,483,647/149,000,000)
*Damage types*
Guristas/Mordus (Caldari) - Kin/Ther
Serpentis/Khanid (Gallente) - Ther/Kin
Blood Raider/Amarr Navy/Sansha's Nation (Amarr) - EM/Ther
Angel Cartel (Minmatar) - Kin/Exp/Ther
Minmatar Fleet - Ther/Exp
*Main Damage type to shoot at the enemy*
Guristas / Pithi - Kin
Serpentis - Ther
Mordus - Ther/Kin
Blood - Ther
Sansha / Centii - Ther
Angel / Gisti - Exp
Mercenary - Ther
EM Thermal Kinetic Explosive
Light Acolyte Hobgoblin Hornet Warrior
Medium Infiltrator Hammerhead Vespa Valkyrie
Heavy Praetor Ogre Wasp Berserker
Sentry Curator Garde Warden Bouncer
** stacking penalties / effectiveness **
2nd = .8691
3rd = .5705
4th = .2829
5th = .105
1 au = 149,000,000 km
3 au = 447,000,000 km
7 au = 1,043,000,000 km
48 au = 7,152,000,000 km
Max Scanner Range = 14,413 AU
(2,147,483,647/149,000,000)
*Damage types*
Guristas/Mordus (Caldari) - Kin/Ther
Serpentis/Khanid (Gallente) - Ther/Kin
Blood Raider/Amarr Navy/Sansha's Nation (Amarr) - EM/Ther
Angel Cartel (Minmatar) - Kin/Exp/Ther
Minmatar Fleet - Ther/Exp
*Main Damage type to shoot at the enemy*
Guristas / Pithi - Kin
Serpentis - Ther
Mordus - Ther/Kin
Blood - Ther
Sansha / Centii - Ther
Angel / Gisti - Exp
Mercenary - Ther
EM Thermal Kinetic Explosive
Light Acolyte Hobgoblin Hornet Warrior
Medium Infiltrator Hammerhead Vespa Valkyrie
Heavy Praetor Ogre Wasp Berserker
Sentry Curator Garde Warden Bouncer