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Kills
991
+0 in the last 90 days
Losses
166
+0 in the last 90 days
86%
Efficiency
ISK Efficiency 98%
ISK destroyed
807.65B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
991
Losses
166
Danger Ratio
79%
Final Blows
182
Points
991

ISK

Destroyed
807.65B
Lost
18.55B
Balance
+789.09B
ISK Efficiency
98%

Solo

Solo Kills
73
Solo Ratio
7%
Avg Kills/Day
—

Other

NPC Losses
35
NPC Loss Ratio
21%
Activity
Inactive
Damage Dealt29.4M
Damage Ratio · 93%
Damage Taken2.3M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


NPC Faction - Damage types they use - vulnerability


Guristas/Pithi - Kinetic / Thermal - Kin

Sanshas/ Centii - EM/Thermal - EM

Blood raiders/Corpii- EM/Thermal - EM

Serpentis/Corelli - Kin/Therm - Kin

Angels/Gistum - Ex/Kin - Ex

Gallente - Kin/Therm - Therm

Minmatar - Exp/Kin - Ex

EOM - Kin/Therm - Kin


Chaining rules:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn shoot ONLY BS
- if any of the ships are loyal shoot all


Anom difficulty, easiest to hardest :
1 Burrow
2 Hideaway
3 Refuge
4 Rally Point
5 Den
6 Yard
7 Port
8 Hub
9 Haven
10 Sanctum