- Kills
- 461
- +0 in the last 90 days
- Losses
- 85
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 67%
- ISK destroyed
- 50.83B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 461
- Losses
- 85
- Danger Ratio
- 100%
- Final Blows
- 138
- Points
- 461
ISK
- Destroyed
- 50.83B
- Lost
- 24.92B
- Balance
- +25.91B
- ISK Efficiency
- 67%
Solo
- Solo Kills
- 16
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.9M
Damage Ratio · 73%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal /EM
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Complexes ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
**** Security ratings ****
• -1.9 or better can enter any system
• -2.0 or worse cannot enter 1.0 systems
• -2.5 or worse cannot enter 0.9 systems
• -3.0 or worse cannot enter 0.8 systems
• -3.5 or worse cannot enter 0.7 systems
• -4.0 or worse cannot enter 0.6 systems
• -4.5 or worse cannot enter 0.5 systems
• -5.0 or worse are considered outlaws.