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Kills
1,289
+0 in the last 90 days
Losses
39
+3 in the last 90 days
97%
Efficiency
ISK Efficiency 72%
ISK destroyed
985.08B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1,289
Losses
39
Danger Ratio
92%
Final Blows
42
Points
1,289

ISK

Destroyed
985.08B
Lost
375.02B
Balance
+610.05B
ISK Efficiency
72%

Solo

Solo Kills
6
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
8%
Activity
Inactive
Damage Dealt9.8M
Damage Ratio · 80%
Damage Taken2.4M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

The EVE Lifecycle

1. Single young person - goes to college or has lots of free time, plays EVE everyday
2. Gets GF/BF - stops playing EVE
3. Gets dumped, or dumps GF/BF - Plays EVE again, not as much as before
4. Get Job, its hard - Slows down on EVE
5. Gets new GF/BF - Stops playing EVE
6. Gets life worked out - Plays EVE again, barely
7. Gets Married - Stops Playing EVE
8. Tries to play EVE a little bit - Wife Aggro - Stops playing EVE
9. Has kids - No time for EVE
10. Gets older - Tries EVE again
11. Has high paced career now - Slows down even more on EVE
12. Retires or has major life issues (divorce, accident, etc) - Plays EVE All the time
13. Finds out he/she is tired of EVE - Quits - WINS EVE ONLINE!!!