- Kills
- 235
- +0 in the last 90 days
- Losses
- 44
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 82%
- ISK destroyed
- 13.39B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 235
- Losses
- 44
- Danger Ratio
- 82%
- Final Blows
- 139
- Points
- 235
ISK
- Destroyed
- 13.39B
- Lost
- 3.01B
- Balance
- +10.37B
- ISK Efficiency
- 82%
Solo
- Solo Kills
- 29
- Solo Ratio
- 12%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 18%
- Activity
- Inactive
Damage Dealt511.0K
Damage Ratio · 46%
Damage Taken603.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
≡√≡ Trust the fear, Stay at range, Expect to die ☠
In a fight, anger is as good as courage.
Wars begin when you will, but they do not end when you please.
No one conquers who doesn't fight.
"I SEE RED PEOPLE" ¨¨W¨¨
-------------------
SHOUD is a NRDS corp
-------------------
LEAD, FOLLOW or just get out the way ≡√≡ range 50km maximal
☠ ☠ ☠ ☠ ☠
Race-Sensor Type=Jammer
Caldari-Gravimetric=Spatial Destabilizer
Amarr-Radar=White Noise
Gallente-Magnetometric=Ion Field
Minmatarr-Ladar=Phase Inverter
╚⊙⊙╝
..╚═(███)═╝
.╚═(███)═╝
╚═(███)═╝
.╚═(███)═╝
..╚═(███)═╝
...╚═(███)═╝
...╚═(███)═╝
..╚═(███)═╝
.╚═(███)═╝
╚═(███)═╝
.╚═(███)═╝
..╚═(███)═╝
...╚═(███)═╝
...╚═(███)═╝
In a fight, anger is as good as courage.
Wars begin when you will, but they do not end when you please.
No one conquers who doesn't fight.
"I SEE RED PEOPLE" ¨¨W¨¨
-------------------
SHOUD is a NRDS corp
-------------------
LEAD, FOLLOW or just get out the way ≡√≡ range 50km maximal
☠ ☠ ☠ ☠ ☠
Race-Sensor Type=Jammer
Caldari-Gravimetric=Spatial Destabilizer
Amarr-Radar=White Noise
Gallente-Magnetometric=Ion Field
Minmatarr-Ladar=Phase Inverter
╚⊙⊙╝
..╚═(███)═╝
.╚═(███)═╝
╚═(███)═╝
.╚═(███)═╝
..╚═(███)═╝
...╚═(███)═╝
...╚═(███)═╝
..╚═(███)═╝
.╚═(███)═╝
╚═(███)═╝
.╚═(███)═╝
..╚═(███)═╝
...╚═(███)═╝
...╚═(███)═╝