- Kills
- 635
- +0 in the last 90 days
- Losses
- 49
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 362.58B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 635
- Losses
- 49
- Danger Ratio
- 98%
- Final Blows
- 27
- Points
- 635
ISK
- Destroyed
- 362.58B
- Lost
- 4.33B
- Balance
- +358.26B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 1
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt7.2M
Damage Ratio · 95%
Damage Taken364.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The BIG Lottery
http://eve-survival.org
Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Damage types inflicted by different factions
Guristas - Kinetic / Thermal (weak against kin)
Serpentis - Therm/ Kinetic (weak against kin/therm)
Blood Raider - Thermal / EM(weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kin/
http://eve-survival.org
Main Damage types to use on npc factions:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Damage types inflicted by different factions
Guristas - Kinetic / Thermal (weak against kin)
Serpentis - Therm/ Kinetic (weak against kin/therm)
Blood Raider - Thermal / EM(weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kin/