- Kills
- 301
- +0 in the last 90 days
- Losses
- 99
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 47%
- ISK destroyed
- 17.14B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 301
- Losses
- 99
- Danger Ratio
- 99%
- Final Blows
- 100
- Points
- 301
ISK
- Destroyed
- 17.14B
- Lost
- 19.34B
- Balance
- -2.20B
- ISK Efficiency
- 47%
Solo
- Solo Kills
- 49
- Solo Ratio
- 16%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 1%
- Activity
- Inactive
Damage Dealt19.5M
Damage Ratio · 96%
Damage Taken907.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
╔╗║║ ╔╗║║╦ ╦
║║╠╣ ╚╗╠╣║ ║
╚╝║║ ╚╝║║╩ ║
╦ ╦╔╗ ╔╗ ╦╔╗╔╗╔╗
║ ║╚╗ ╠╣ ║╠╣╠╣╠╝
╩ ║╚╝ ║║ ║║╚║║║
38% hull left isn't close, 1% is close......38% is just wounded - Taz Devlin
** Damage types *** Defend with
Guristas: 2 kinetic, 1 Therm
Serpentis: 2 thermal, 1 Kinetic
Angels: 2 explosive, 1 EM 1 Therm
Sanshas: 2 therm, 1 EM
Blood Raider: 2 therm, 2 EM
Drones: Varies, but EM and Therm
EoM: 2 Kinetic, 1 Thermal
Mercs: Everything
Caldari: 2 therm 2 EM
Amarr: 2 Therm 2 EM
Gallente: 2 Kinetic 2 Therm
Minmatar: 2 em 1 Explosive 1 Kinetic
Thukker Tribe: 2 Explosive 1 Thermal
Main Damage type to shoot at the enemy:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Thermal
* Serpentis (Gallente) - Thermal
* Khanid (Amarr) - EM/Thermal
* Mordus (Caldari) - Kinetic/Thermal
* Mercenary - Thermal
* Amarr Navy - Thermal
* Caldary Navy - Kinetic