- Kills
- 48
- +0 in the last 90 days
- Losses
- 193
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 34%
- ISK destroyed
- 41.59B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 48
- Losses
- 193
- Danger Ratio
- 67%
- Final Blows
- 14
- Points
- 48
ISK
- Destroyed
- 41.59B
- Lost
- 80.59B
- Balance
- -39.01B
- ISK Efficiency
- 34%
Solo
- Solo Kills
- 8
- Solo Ratio
- 17%
- Avg Kills/Day
- —
Other
- NPC Losses
- 64
- NPC Loss Ratio
- 33%
- Activity
- Inactive
Damage Dealt713.7K
Damage Ratio · 17%
Damage Taken3.5M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
----- NPC Damage Types –--––
Guristas - Kinetic (50%) / Thermal (50%)
Serpentis - Thermal (50%) / Kinetic (50%)
Blood Raider - EM (50%) / Thermal (50%)
Sansha's Nation - EM (60%) / Thermal (40%)
Angel Cartel - Kinetic (35%) / Explosive (50%) / Thermal (15%)
EoM - Kinetic (85%) / Thermal (15%)
Rogue Drones - Kinetic (35%) / Explosive (50%) / Thermal (15%)
Mercenary - EM (35%) / Thermal (35%) / Kinetic (15%) / Explosive (15%)
The Seven - Explosive (35%) / Kinetic (35%) / Thermal (15%) / EM (15%)
Mordu Legion - Kinetic (60%) / Thermal (40%)
----- NPC Resistances -----
Guristas - Kinetic (45%)
Serpentis - Kinetic (45%)
Blood Raider - EM (45%)
Sansha's Nation - EM (45%)
Angel Cartel - Explosive (45%)
EoM - Kinetic (40%)
Rogue Drones - EM (40%)
Mercenary - Thermal (35%)
The Seven - Thermal (30%)
Mordu Legion - Thermal (45%) / Kinetic (45%)
----- Mission Types-----
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
-Smallest to Largest Site.
Hideaway > Burrow > Refuge > Den > Rally Point > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest-
Hidden > Forsaken > Forlorn
DAMAGE TYPE TO PROTECT AGAINST
Guristas - Kinetic/Thermal
Serpentis - Thermal/Kinetic
Blood Raiders - Thermal/EM
Sanshas - EM/Thermal
Angel Cartel - Explosive/Kinetic
Minmatar - Explosive/Kinetic
Ammar Navy - EM/Thermal
Ammatar Navy - EM/Thermal
Mordu's legion - EM/Thermal/Kinetic
Mercenaries - Kinetic/Thermal (Commander with EM/Thermal)
Caldari navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Centii - EM/Thermal
DAMAGE TYPE TO USE
Guristas - Kinetic/Thermal
Serpentis - Thermal/Kinetic
Blood Raider - Thermal/EM
Sansha's Nation - EM/Thermal
Angel Cartel - Kinetic/Explosive/Thermal
Minmatar Fleet - Thermal/Explosive
Amarr Navy - EM/Thermal
***WORMHOLE CLASSIFICATION***
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W23
High Sec A641 B274 B449 B520 D
Guristas - Kinetic (50%) / Thermal (50%)
Serpentis - Thermal (50%) / Kinetic (50%)
Blood Raider - EM (50%) / Thermal (50%)
Sansha's Nation - EM (60%) / Thermal (40%)
Angel Cartel - Kinetic (35%) / Explosive (50%) / Thermal (15%)
EoM - Kinetic (85%) / Thermal (15%)
Rogue Drones - Kinetic (35%) / Explosive (50%) / Thermal (15%)
Mercenary - EM (35%) / Thermal (35%) / Kinetic (15%) / Explosive (15%)
The Seven - Explosive (35%) / Kinetic (35%) / Thermal (15%) / EM (15%)
Mordu Legion - Kinetic (60%) / Thermal (40%)
----- NPC Resistances -----
Guristas - Kinetic (45%)
Serpentis - Kinetic (45%)
Blood Raider - EM (45%)
Sansha's Nation - EM (45%)
Angel Cartel - Explosive (45%)
EoM - Kinetic (40%)
Rogue Drones - EM (40%)
Mercenary - Thermal (35%)
The Seven - Thermal (30%)
Mordu Legion - Thermal (45%) / Kinetic (45%)
----- Mission Types-----
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
-Smallest to Largest Site.
Hideaway > Burrow > Refuge > Den > Rally Point > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest-
Hidden > Forsaken > Forlorn
DAMAGE TYPE TO PROTECT AGAINST
Guristas - Kinetic/Thermal
Serpentis - Thermal/Kinetic
Blood Raiders - Thermal/EM
Sanshas - EM/Thermal
Angel Cartel - Explosive/Kinetic
Minmatar - Explosive/Kinetic
Ammar Navy - EM/Thermal
Ammatar Navy - EM/Thermal
Mordu's legion - EM/Thermal/Kinetic
Mercenaries - Kinetic/Thermal (Commander with EM/Thermal)
Caldari navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Centii - EM/Thermal
DAMAGE TYPE TO USE
Guristas - Kinetic/Thermal
Serpentis - Thermal/Kinetic
Blood Raider - Thermal/EM
Sansha's Nation - EM/Thermal
Angel Cartel - Kinetic/Explosive/Thermal
Minmatar Fleet - Thermal/Explosive
Amarr Navy - EM/Thermal
***WORMHOLE CLASSIFICATION***
Class 1: H121 P060 Q317 V301 Y790 Z647 Z971
Class 2: C125 D364 D382 G024 I182 N766 R943
Class 3: C247 L477 M267 N968 O477 O883 X702
Class 4: E175 M609 O128 T405 X877 Y683 Z457
Class 5: H296 H900 L614 M555 N062 N432 N770 V911
Class 6: A982 B041 R474 S804 U319 U574 V753 W23
High Sec A641 B274 B449 B520 D