- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 96.1M
- Balance
- -96.1M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken4.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Currently an EX-member of the INTERSTELLAR ALCOHOL CONGLOMERATE
Superproud Gallente citizen. (with honorary ribbons & bottlecap)
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Don Caana, son of the once infamous Deek Caana has mixed himself in all kinds of different "business" affairs. While clinging on to his reputation as a man of peace, he is far from being without sin. He refrers to himself as an neo-bard in the business of "allocation of valuable human resources" and "dealing goods desired by people who wish to keep on the edge of everyday life." Some would just call him a pimp and your average scoundrel. He is far from being a fighter, but otherwise is a jack-of-all trades, and even a master of some. No one really knows what he is all about, as it is hard to get a serious answer from him. Apart from being a man of varied interests, Don is a pleasant fellow just seeking the easiest way of making a fortune. Mining is way too dull and piracy gets your hands even dirtier, but luckily there is no business like the show business. When you look for some serious fun and are not in the mood on sniveling about legal technicalities, the Don is on and ready to show you a whole new dimension of personal entertainment.
PROUD MEMBER OF FIRMA
AND THE IAC
Peace, democracy, prosperity. The true Gallantean way.
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Now, some free usefull info:
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / EM
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Ma
Superproud Gallente citizen. (with honorary ribbons & bottlecap)
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Don Caana, son of the once infamous Deek Caana has mixed himself in all kinds of different "business" affairs. While clinging on to his reputation as a man of peace, he is far from being without sin. He refrers to himself as an neo-bard in the business of "allocation of valuable human resources" and "dealing goods desired by people who wish to keep on the edge of everyday life." Some would just call him a pimp and your average scoundrel. He is far from being a fighter, but otherwise is a jack-of-all trades, and even a master of some. No one really knows what he is all about, as it is hard to get a serious answer from him. Apart from being a man of varied interests, Don is a pleasant fellow just seeking the easiest way of making a fortune. Mining is way too dull and piracy gets your hands even dirtier, but luckily there is no business like the show business. When you look for some serious fun and are not in the mood on sniveling about legal technicalities, the Don is on and ready to show you a whole new dimension of personal entertainment.
PROUD MEMBER OF FIRMA
AND THE IAC
Peace, democracy, prosperity. The true Gallantean way.
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Now, some free usefull info:
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / EM
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Ma