Pilot
twitkne Evingod
MinmatarVherokior
- Kills
- 1,981
- +149 in the last 90 days
- Losses
- 301
- +11 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 4.38T
- +146.90B in the last 90 days
- Activity
- High
- 1.7 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,981
- Losses
- 301
- Danger Ratio
- 94%
- Final Blows
- 115
- Points
- 1,815
ISK
- Destroyed
- 4.38T
- Lost
- 90.14B
- Balance
- +4.29T
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 17
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 19
- NPC Loss Ratio
- 6%
- Activity
- High
Damage Dealt32.2M
Damage Ratio · 76%
Damage Taken10.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage type to tank against:Here
Angels: Omni, primarily Exp/Kin
Guristas: Kin/Therm
Serpentis: Therm/Kin
Sansha: EM/Therm
Blood: EM/Therm
Amarr: EM/Therm
Caldari: Kin/Therm
Gallente: Therm/Kin
EoM: Kin/Therm
Seven: Omni, mainly Therm
Mercenaries: Omni, mainly Therm/EM
Rogue Drones: Omni, primarily EM/Exp
Damage types to deal:
Angels: Exp/Kin
Guristas: Kin/Therm
Serpentis: Therm/Kin
Sansha: Em/Therm
Blood: EM/Therm
Amarr: Em/Therm
Caldari: Kin/Therm
Gallente: Therm/Kin
EoM: Kin/Therm
Seven: Therm
Rogue Drones: EM for L1-L3, Exp for L4
Mercenaries: Therm
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292081)^2 ]
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
```* Anomolies *
Hidden<<<Forsaken<<<Forlorn
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum
Angels: Omni, primarily Exp/Kin
Guristas: Kin/Therm
Serpentis: Therm/Kin
Sansha: EM/Therm
Blood: EM/Therm
Amarr: EM/Therm
Caldari: Kin/Therm
Gallente: Therm/Kin
EoM: Kin/Therm
Seven: Omni, mainly Therm
Mercenaries: Omni, mainly Therm/EM
Rogue Drones: Omni, primarily EM/Exp
Damage types to deal:
Angels: Exp/Kin
Guristas: Kin/Therm
Serpentis: Therm/Kin
Sansha: Em/Therm
Blood: EM/Therm
Amarr: Em/Therm
Caldari: Kin/Therm
Gallente: Therm/Kin
EoM: Kin/Therm
Seven: Therm
Rogue Drones: EM for L1-L3, Exp for L4
Mercenaries: Therm
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292081)^2 ]
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
```* Anomolies *
Hidden<<<Forsaken<<<Forlorn
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum