- Kills
- 33
- +0 in the last 90 days
- Losses
- 66
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 86%
- ISK destroyed
- 8.29B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 33
- Losses
- 66
- Danger Ratio
- 95%
- Final Blows
- 10
- Points
- 33
ISK
- Destroyed
- 8.29B
- Lost
- 1.40B
- Balance
- +6.89B
- ISK Efficiency
- 86%
Solo
- Solo Kills
- 4
- Solo Ratio
- 12%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt28.5K
Damage Ratio · 20%
Damage Taken113.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NOTE TO SELF: STACKING PENALITIES
1st mod: 100.000% effectiveness
2nd mod: 86.9119842% effectiveness
3rd mod: 57.1037996% effectiveness
4th mod: 28.2469117% effectiveness
5th mod: 10.5988834% effectiveness
TARGETING SYSTEMS
minmatar - ladar
caldari - gravimetric
gallente - magnetometric
amarr - radar
DAMAGE TO DEAL TO
angel cartel: explosive
blood raiders: em
guristas pirates: kinetic
mordu's legion: Kinetic
sansha's nation: em
serpentis: kinetic
amarr: em/thermal
caldari: kinetic/thermal
gallente: thermal
minmatar: thermal
DAMAGE TO DEFEND FROM
angle cartel: explosive
blood raiders: em 50%/thermal 50%
guristas pirates: kinetic 80%/ thermal 20%
mordu's legion: kinetic 70%/thermal 30%
sansha's nation: em 50%/thermal 50%
serpentis: thermal 55%/kinetic 45%
amarr: em 55%/thermal 45%
caldari: kinetic 50%/thermal 50%
gallente: kinetic 60%/thermal 40%
1st mod: 100.000% effectiveness
2nd mod: 86.9119842% effectiveness
3rd mod: 57.1037996% effectiveness
4th mod: 28.2469117% effectiveness
5th mod: 10.5988834% effectiveness
TARGETING SYSTEMS
minmatar - ladar
caldari - gravimetric
gallente - magnetometric
amarr - radar
DAMAGE TO DEAL TO
angel cartel: explosive
blood raiders: em
guristas pirates: kinetic
mordu's legion: Kinetic
sansha's nation: em
serpentis: kinetic
amarr: em/thermal
caldari: kinetic/thermal
gallente: thermal
minmatar: thermal
DAMAGE TO DEFEND FROM
angle cartel: explosive
blood raiders: em 50%/thermal 50%
guristas pirates: kinetic 80%/ thermal 20%
mordu's legion: kinetic 70%/thermal 30%
sansha's nation: em 50%/thermal 50%
serpentis: thermal 55%/kinetic 45%
amarr: em 55%/thermal 45%
caldari: kinetic 50%/thermal 50%
gallente: kinetic 60%/thermal 40%