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Chocko Klimsaa
Chocko Klimsaa-1.90
Created on
Next Birthday
Last Active
Security Status
-1.90

Combat Record

Career-long numbers from eve-kill

Combat
Kills
578
Losses
178
Efficiency
76%
Danger Ratio
92%
ISK
Destroyed
433.84B
Lost
21.42B
ISK Efficiency
95%
Balance
+412.42B
Solo
Solo Kills
27
Solo Ratio
5%
Final Blows
77
Points
582
Other
NPC Losses
14
NPC Loss Ratio
8%
Avg Kills/Day
Activity
Low
Damage
Damage Dealt22.8M
Damage Taken2.0M
Damage Ratio92%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

\xbfʞɔnɟ əɥʇ ʇɐɥʍ

To Protect Against:
Angel - Explosive 72%/ Kinetic 17%/ EM 11%
Amarr Navy - Thermal 53%/ EM 47%
Blood - EM 49%/ Thermal 46%/ Kinetic 5%
Caldari Navy - Kinetic 54%/ Thermal 46%
EoM - Kinetic 74%/ Thermal 26%
Gallente - Kinetic 58%/ Thermal 40%/ EM 1%
Guristas - Kinetic 86%/ Thermal 14%
Khanid - EM Thermal
Mercenary - Thermal 50%/ Kinetic 34%/ Explosive 9%/ EM 7%
Minmatar - Explosive 48%/ Kinetic 24%/ EM 18%/ Thermal 9%
Sansha - EM 55%/ Thermal 45%
Serpentis - Thermal 55%/ Kinetic 45%
Drones - Explosive 68%/ Kinetic 20%/ EM 6%/ Thermal 6%
-
To Deal:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Drones - EM
-
Module Stacking Penalties:
1st Module = 100.0%
2nd Module = 88.0%
3rd Module = 57.0%
4th Module = 28.2%
5th Module = 10.5%