- Kills
- 50
- +0 in the last 90 days
- Losses
- 71
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 10%
- ISK destroyed
- 721.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 50
- Losses
- 71
- Danger Ratio
- 80%
- Final Blows
- 40
- Points
- 50
ISK
- Destroyed
- 721.4M
- Lost
- 6.35B
- Balance
- -5.63B
- ISK Efficiency
- 10%
Solo
- Solo Kills
- 32
- Solo Ratio
- 64%
- Avg Kills/Day
- —
Other
- NPC Losses
- 14
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt1.4M
Damage Ratio · 75%
Damage Taken465.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
It is a good day to die!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
A true life's lesson: Shields are like clothes: the first thing to come off. Armor is like a penis: works better when hardened. Structure is like a vagina: once you're in it, you're fucked.
Rules to live by in Eve
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge!
10.If you think violence isnt the answer, you're not using enough.
A true life's lesson: Shields are like clothes: the first thing to come off. Armor is like a penis: works better when hardened. Structure is like a vagina: once you're in it, you're fucked.
Rules to live by in Eve
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge!
10.If you think violence isnt the answer, you're not using enough.