- Kills
- 777
- +0 in the last 90 days
- Losses
- 315
- +13 in the last 90 days
- Efficiency
- ISK Efficiency 85%
- ISK destroyed
- 146.11B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 777
- Losses
- 315
- Danger Ratio
- 93%
- Final Blows
- 111
- Points
- 716
ISK
- Destroyed
- 146.11B
- Lost
- 25.31B
- Balance
- +120.79B
- ISK Efficiency
- 85%
Solo
- Solo Kills
- 33
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 22
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt2.8M
Damage Ratio · 56%
Damage Taken2.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage Type To Protect Against
* Guristas - Kinetic Thermal
* Serpentis - Kinetic Thermal
* Mordus - Kinetic Thermal
* Blood - EM Thermal
* Thukker - EM Thermal
* Sansha - EM Thermal
* Angel - Kinetic, EM, Thermal, Explosive
* Mercenary - Kinetic, EM, Thermal, Explosive
*Amarr Empire - EM (47%) / Thermal (42%)
*Caldari State - Kinetic (51%) / Thermal (48%)
*Gallente Federation - Kinetic (60%) / Thermal (39%)
*Minmatar Republic - (Omni)
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
*Amarr Empire - Thermal / EM
*Caldari State - EM / Explosive
*Gallente Federation - EM / Explosive
*Minmatar Republic - Kinetic / Explosive
1. (Faction) Burrow / Drone Collection (easiest)
2. (Faction) Hideaway / Drone Cluster
3. (Faction) Refuge / Drone Assembly
4. (Faction) Den / Drone Gathering
5. (Faction) Yard / Drone Surveillance
6. (Faction) Rally Point / Drone Menagerie
7. (Faction) Port / Drone Herd
8. (Faction) Hub/ Drone Squad
9. (Faction) Haven / Drone Patrol
10. (Faction) Sanctum / Drone Horde (hardest)
*Smallest to Largest Site:
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
*Easiest to hardest
Hidden > Forsaken > Forlorn
* Guristas - Kinetic Thermal
* Serpentis - Kinetic Thermal
* Mordus - Kinetic Thermal
* Blood - EM Thermal
* Thukker - EM Thermal
* Sansha - EM Thermal
* Angel - Kinetic, EM, Thermal, Explosive
* Mercenary - Kinetic, EM, Thermal, Explosive
*Amarr Empire - EM (47%) / Thermal (42%)
*Caldari State - Kinetic (51%) / Thermal (48%)
*Gallente Federation - Kinetic (60%) / Thermal (39%)
*Minmatar Republic - (Omni)
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
*Amarr Empire - Thermal / EM
*Caldari State - EM / Explosive
*Gallente Federation - EM / Explosive
*Minmatar Republic - Kinetic / Explosive
1. (Faction) Burrow / Drone Collection (easiest)
2. (Faction) Hideaway / Drone Cluster
3. (Faction) Refuge / Drone Assembly
4. (Faction) Den / Drone Gathering
5. (Faction) Yard / Drone Surveillance
6. (Faction) Rally Point / Drone Menagerie
7. (Faction) Port / Drone Herd
8. (Faction) Hub/ Drone Squad
9. (Faction) Haven / Drone Patrol
10. (Faction) Sanctum / Drone Horde (hardest)
*Smallest to Largest Site:
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
*Easiest to hardest
Hidden > Forsaken > Forlorn