- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.80
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 5
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 544.2M
- ISK Efficiency
- 0%
- Balance
- -544.2M
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken8.0K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Romulus IncarnaSince Tuesday, 24 April 20120 Kills1 Losses
AliastraSince Monday, 23 April 20120 Kills0 Losses
Free Miners AssociationSince Tuesday, 10 April 20120 Kills0 Losses
AliastraSince Monday, 9 April 20120 Kills0 Losses
Southern Cross EmpireSince Sunday, 19 February 20120 Kills0 Losses
AliastraSince Friday, 17 February 20120 Kills0 Losses
M1M1C HOLDINGSSince Tuesday, 22 March 20110 Kills4 Losses
Center for Advanced StudiesSince Friday, 18 March 20110 Kills0 Losses
In-game bio
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
***Damage type to protect against:***
Angel - Kinetic/Explosive/Thermal
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kinetic missiles
Minmatar Fleet - Thermal/Explosive
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drone - Kinetic/thermal/em
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
***Main Damage type to shoot at the enemy:***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - T
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
***Damage type to protect against:***
Angel - Kinetic/Explosive/Thermal
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kinetic missiles
Minmatar Fleet - Thermal/Explosive
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drone - Kinetic/thermal/em
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
***Main Damage type to shoot at the enemy:***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - T