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4byss4l 0n32.80
Pilot

4byss4l 0n3

CaldariCivire
Killboard
Kills
10
+0 in the last 90 days
Losses
11
+0 in the last 90 days
48%
Efficiency
ISK Efficiency 70%
ISK destroyed
2.41B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
10
Losses
11
Danger Ratio
73%
Final Blows
4
Points
10

ISK

Destroyed
2.41B
Lost
1.03B
Balance
+1.37B
ISK Efficiency
70%

Solo

Solo Kills
2
Solo Ratio
20%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
27%
Activity
Inactive
Damage Dealt41.0K
Damage Ratio · 39%
Damage Taken64.3K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Resists to use against npc
Angel - Kinetic, EM, Thermal ; Explosive
Blood - EM Thermal
Drones - Kinetic, EM, Explosive
Guristas - Kinetic, Thermal
Mercenary - Kinetic, EM, Thermal Explosive
Mordus - Kinetic, Thermal
Sansha - EM, Thermal
Serpentis - Kinetic, Thermal
EoM - Kinetic

Damage Types
Main Damage type to shoot at the enemy:
Angel - Explosive
Blood - Thermal
Drones - EM
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal, Kinetic
Sansha - Thermal
Serpentis - Thermal
EoM - Thermal, EM

Cosmic Signature Breakdown:
Ladar = Gas Clouds, need Gas Cloud Harvester
Gravimetric = Asteroid Belts, need a miner
Radar = Data Sites, need Codebreaker
Magnetometric = Archaeological Sites, need Analyzer
Unknown = Encounters and/or WH

For MINING http://www.eve-wiki.net/?title=Haladas_Mining_Guide
For MISSIONS http://eve-survival.org/wikka.php?wakka=HomePage

NPC - resist * Use -> missile
Guristas - Kinetic / Thermal * Kinetic -> SCOURGE
Serpentis - Thermal / Kinetic * Thermal -> INFERNO
Blood Raider - Thermal / EM * EM & Thermal -> MJOLNIR / INFERNO
Sansha's Nation - EM / Thermal * EM & Thermal -> MJOLNIR / INFERNO
Angel Cartel - Kinetic / Explosive / Thermal * Explosive -> NOVA

Rat
1 Hideaway or Cluster
2 Burrow or Collection
3 Refuge or Gathering
4 Den or Assembly
5 Yard or Surveillance
6 Rally Point or Menagerie
7 Port or Herd
8 Hub or Squad
9 Haven or Patrol
10 Sanctum or Horde

Holes
C1: H121 P060 Q317 V301 Y790 Z647 Z971
C2: C125 D364 D382 G024 I182 N766 R943
C3: C247 L477 M267 N968 O477 O883 X702
C4: E175 M609 O128 T405 X877 Y683 Z457
C5: H296 H900 L614 M555 N062 N432 N770 V911