- Kills
- 248
- +0 in the last 90 days
- Losses
- 37
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 83%
- ISK destroyed
- 22.79B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 248
- Losses
- 37
- Danger Ratio
- 86%
- Final Blows
- 12
- Points
- 248
ISK
- Destroyed
- 22.79B
- Lost
- 4.80B
- Balance
- +18.00B
- ISK Efficiency
- 83%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt2.0M
Damage Ratio · 79%
Damage Taken528.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage To Resist:
Sansha 53% EM 47% Therm
Blood Raiders 50% EM 48% Therm
Amarr 47% EM 42% Therm
Serpentis 55% Therm, 45% Kin
Caldari 48% Therm, 51% Kin
Mercenaries Therm & Kin are heaviest in lvl 4's
Guristas 79% Kin, 18% Therm
Mordu's Legion 70% Kin, 30% Therm
Gallente 60% Kin, 39% Therm
Angel Cartel 62% Exp, 22% Kin
Minmatar 50% Exp 31% Kin
Drones - All
Damage To Inflict:
Blood Raiders - EM
Sansha - EM
Amarr - EM or Therm
Gallente - Therm
Guristas - Kin
Mordu's Legion - Kin
Serpentis - Kin
Caldari - Kin or Therm
Minmatar - Exp & Therm
Angel Cartel - Exp
Stacking Penalities
1st mod: c(1) = 100,000%
2nd mod: c(2) = 86,9119842%
4th mod: c(4) = 28,2469117%
5th mod: c(5) = 10,5988834%