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Kills
8
+0 in the last 90 days
Losses
10
+0 in the last 90 days
44%
Efficiency
ISK Efficiency 2%
ISK destroyed
191.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
8
Losses
10
Danger Ratio
70%
Final Blows
7
Points
8

ISK

Destroyed
191.9M
Lost
9.98B
Balance
-9.79B
ISK Efficiency
2%

Solo

Solo Kills
5
Solo Ratio
63%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
30%
Activity
Inactive
Damage Dealt57.4K
Damage Ratio · 17%
Damage Taken281.0K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Damage types ***
Guristas - Kinetic (Primary) / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM (Primary) / Thermal (Rare)
Angel Cartel - Kinetic / Explosive (Primary) / Thermal (Secondary)
Rogue Drones (Alvus, Strain, Sentient) EM / Thermal (Sec) / Kinetic (Sec) - Explosive (Primary)
EoM - Thermal / Kinetic

Minmatar Fleet - Thermal / Explosive Kinetic?
Amarr Navy - EM / Thermal
Caldari Navy - Thermal / Kinetic
Gallente Navy - Thermal / Kinetic (Primary)

Hint: Usually the type of damage the NPC's inflict on you is the type of damage you should inflict on them.

Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal Kinetic
Blood - EM/Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
The Syndicate - Kinetic/Thermal
Thukker Tribe - Explosive
Caldari Navy - Kinetic