- Kills
- 95
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 93%
- ISK destroyed
- 7.44B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 95
- Losses
- 10
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 95
ISK
- Destroyed
- 7.44B
- Lost
- 547.0M
- Balance
- +6.89B
- ISK Efficiency
- 93%
Solo
- Solo Kills
- 1
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.9M
Damage Ratio · 99%
Damage Taken12.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Some tips:
1. Don't mine an astroid that someone else in your fleet is mining ( It causes both of you to get less yield ),
2. Don't mine asteroids near an orca ( The orca is very slow, and it's common courtesy to leave those roids for that pilot )
3. Don't warp to zero on a fleet member, it could bump them ( A problem if they are trying to stay aligned )
4. Don't buy a mining permit.
Good tips from another Pilot.
1. Don't mine an astroid that someone else in your fleet is mining ( It causes both of you to get less yield ),
2. Don't mine asteroids near an orca ( The orca is very slow, and it's common courtesy to leave those roids for that pilot )
3. Don't warp to zero on a fleet member, it could bump them ( A problem if they are trying to stay aligned )
4. Don't buy a mining permit.
Good tips from another Pilot.