- Kills
- 1,430
- +0 in the last 90 days
- Losses
- 115
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 96%
- ISK destroyed
- 439.65B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,430
- Losses
- 115
- Danger Ratio
- 93%
- Final Blows
- 270
- Points
- 1,430
ISK
- Destroyed
- 439.65B
- Lost
- 20.17B
- Balance
- +419.48B
- ISK Efficiency
- 96%
Solo
- Solo Kills
- 155
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt105.9M
Damage Ratio · 98%
Damage Taken1.6M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Content admin for http://eve-survival.org/
People find many ways to enjoy themselves, EVE happens to be one. Griefer, pvper, null sec player, high sec missioner, miner, marketer, PIer; everyone is here to enjoy the game in their own way. I don't hold a grudge against anyone(except griefers, I kill those).
Shintu Felper > I am here to establish a conglomorate of interdependent players for the procreation of idealogical simplicity.
People find many ways to enjoy themselves, EVE happens to be one. Griefer, pvper, null sec player, high sec missioner, miner, marketer, PIer; everyone is here to enjoy the game in their own way. I don't hold a grudge against anyone(except griefers, I kill those).
Shintu Felper > I am here to establish a conglomorate of interdependent players for the procreation of idealogical simplicity.