- Kills
- 2,447
- +0 in the last 90 days
- Losses
- 143
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 1.22T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2,447
- Losses
- 143
- Danger Ratio
- 94%
- Final Blows
- 406
- Points
- 2,334
ISK
- Destroyed
- 1.22T
- Lost
- 37.90B
- Balance
- +1.18T
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 111
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt361.2M
Damage Ratio · 99%
Damage Taken4.2M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
My Fleet MindBlown U Need
Listen here noob > What to do in EVE Bubbles Armor Tank
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If all else fails - get revenge!
9. Always remember your weapon was made by the lowest bidder.
10. If it starts moving, Jam it, shoot it and call for back-up.
11. For diplomatic solutions: press F-1
13. Teamwork is essential, it gives the enemy somebody else to shoot at.
14. Never draw fire, it irritates everyone around you.
15. If it's stupid and it works, it ain't stupid.
16. Anything you do, can get you shot, including doing nothing.
17. The only thing more accurate than enemy incoming fire, is friendly fire
Listen here noob > What to do in EVE Bubbles Armor Tank
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If all else fails - get revenge!
9. Always remember your weapon was made by the lowest bidder.
10. If it starts moving, Jam it, shoot it and call for back-up.
11. For diplomatic solutions: press F-1
13. Teamwork is essential, it gives the enemy somebody else to shoot at.
14. Never draw fire, it irritates everyone around you.
15. If it's stupid and it works, it ain't stupid.
16. Anything you do, can get you shot, including doing nothing.
17. The only thing more accurate than enemy incoming fire, is friendly fire