- Kills
- 932
- +0 in the last 90 days
- Losses
- 154
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 84%
- ISK destroyed
- 180.02B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 932
- Losses
- 154
- Danger Ratio
- 94%
- Final Blows
- 268
- Points
- 932
ISK
- Destroyed
- 180.02B
- Lost
- 34.02B
- Balance
- +146.00B
- ISK Efficiency
- 84%
Solo
- Solo Kills
- 99
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt36.7M
Damage Ratio · 74%
Damage Taken12.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage type to protect against:
Angel - Explosive (72%) / Kinetic (17%) / EM (11%)
Amarr Navy - Thermal (53%) / EM (47%)
Blood - EM (49%) / Thermal (46%) / Kinetic (5%)
Caldari Navy - Kinetic (54%) / Thermal (46%)
EoM - Kinetic (74%) / Thermal (26%)
Gallente - Kinetic (58%) / Thermal (40%) / EM (1%)
Guristas - Kinetic (86%) / Thermal (14%)
Khanid - EM Thermal
Mercenary - Thermal (50%) / Kinetic (34%) / Explosive (9%) / EM (7%)
Minmatar - Explosive (48%) / Kinetic (24% / EM (18%) / Thermal (9%)
Sansha - EM (55%) / Thermal (45%)
Serpentis - Thermal (55%) / Kinetic (45%)
Drones - Explosive (68%) / Kinetic (20%) / EM (6%) / Thermal (6%)
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Drones - EM
Stacking Penalty
1st mod: 100% Effectiveness
2nd mod: 86.9
Angel - Explosive (72%) / Kinetic (17%) / EM (11%)
Amarr Navy - Thermal (53%) / EM (47%)
Blood - EM (49%) / Thermal (46%) / Kinetic (5%)
Caldari Navy - Kinetic (54%) / Thermal (46%)
EoM - Kinetic (74%) / Thermal (26%)
Gallente - Kinetic (58%) / Thermal (40%) / EM (1%)
Guristas - Kinetic (86%) / Thermal (14%)
Khanid - EM Thermal
Mercenary - Thermal (50%) / Kinetic (34%) / Explosive (9%) / EM (7%)
Minmatar - Explosive (48%) / Kinetic (24% / EM (18%) / Thermal (9%)
Sansha - EM (55%) / Thermal (45%)
Serpentis - Thermal (55%) / Kinetic (45%)
Drones - Explosive (68%) / Kinetic (20%) / EM (6%) / Thermal (6%)
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Drones - EM
Stacking Penalty
1st mod: 100% Effectiveness
2nd mod: 86.9