Pilot
Franker Dewland
MinmatarBrutor
- Kills
- 1
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 1%
- ISK destroyed
- 9.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 5
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 9.1M
- Lost
- 962.0M
- Balance
- -952.9M
- ISK Efficiency
- 1%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.0K
Damage Ratio · 1%
Damage Taken260.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
MY BIOGROPHIC IS THE TIMS
What They Dish Out
Gurista --- 0.75 kin/0.25 therm
Angel --- 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire --- 0.5 em/0.5 therm
Serpentis/Caldari state --- 0.5 kin/0.5 therm
Gallente federation --- 0.5 kin/0.4 therm/0.1 d
Minmatar republic --- 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries --- 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones --- 0.7 exp/0.2 kin/0.1 therm
What To Feed Them
Angel Cartel --- Explosive, Kinetic
Blood Raiders --- EM, Thermal
Caldari State --- Kinetic, Thermal
Equilibrium of Mankind --- Kinetic
Gallente Federation --- Thermal, Kinetic
Guristas Pirates --- Kinetic, Thermal
Khanid Kingdom --- EM, Thermal
Mercenaries --- Thermal
Minmatar Republic --- Explosive, Kinetic
Mordu's Legion --- Thermal, Kinetic
Rogue Drones --- EM, Thermal
Sansha's Nation --- EM, Thermal
Serpentis --- Thermal, Kinetic
Thukker Tribe --- Explosive, Thermal
What They Dish Out
Gurista --- 0.75 kin/0.25 therm
Angel --- 0.7 exp/0.2 kin/0.1 em
Sansha/Blood raider/Amarr empire --- 0.5 em/0.5 therm
Serpentis/Caldari state --- 0.5 kin/0.5 therm
Gallente federation --- 0.5 kin/0.4 therm/0.1 d
Minmatar republic --- 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries --- 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue drones --- 0.7 exp/0.2 kin/0.1 therm
What To Feed Them
Angel Cartel --- Explosive, Kinetic
Blood Raiders --- EM, Thermal
Caldari State --- Kinetic, Thermal
Equilibrium of Mankind --- Kinetic
Gallente Federation --- Thermal, Kinetic
Guristas Pirates --- Kinetic, Thermal
Khanid Kingdom --- EM, Thermal
Mercenaries --- Thermal
Minmatar Republic --- Explosive, Kinetic
Mordu's Legion --- Thermal, Kinetic
Rogue Drones --- EM, Thermal
Sansha's Nation --- EM, Thermal
Serpentis --- Thermal, Kinetic
Thukker Tribe --- Explosive, Thermal