- Kills
- 49
- +0 in the last 90 days
- Losses
- 14
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 69%
- ISK destroyed
- 11.79B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 49
- Losses
- 14
- Danger Ratio
- 57%
- Final Blows
- 6
- Points
- 49
ISK
- Destroyed
- 11.79B
- Lost
- 5.35B
- Balance
- +6.44B
- ISK Efficiency
- 69%
Solo
- Solo Kills
- 2
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 43%
- Activity
- Inactive
Damage Dealt468.3K
Damage Ratio · 70%
Damage Taken200.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
------Damage types caused------
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Mercenary - EM / Thermal / Kinetic
Mordu's Legion - Kin/Thermal
Drones - EM / Thermal
Khanid - EM / Thermal
Thukker - Explosive
-----Damage TO deal----
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
EoM Kinetic
Gursitas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
*********
RED BANDED - THERMAL
YELLOW BANDED - EXPLOSIVE
GREEN BANDED - KINETIC
BLUE BANDED - ELECTROMAGNETIC