- Kills
- 1
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 5%
- ISK destroyed
- 46.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 5
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 46.3M
- Lost
- 974.7M
- Balance
- -928.4M
- ISK Efficiency
- 5%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 100%
- Activity
- Inactive
Damage Dealt533
Damage Ratio · 0%
Damage Taken144.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Drone damage types:
Amarr - EM
Caldari - Kinetic
Gallente - Thermal
Minmater - Explosive
Mission Damage Types:
Angel Cartel - Explosive/Kinetic
Blood Raider - EM/Thermal
Guristas Pirates - Kinetic/Thermal
Mordu’s Legion - Kinetic/Thermal
Sansha’s Nation - EM/Thermal
Serpentis - Kinetic/Thermal
Amarr - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Minmatar - Explosive/Kinetic
Mercenary - deals all types (depends on mission) (Weak to thermal)
Rogue Drones - deals all types (weak vs. EM)
Corpus - EM/Thermal
Gist - deals all types (don’t use Thermal)
Pith - Thermal/Kinetic
Cent - EM/Thermal
Khanid Kingdom - EM/Thermal
Odamian - Kinetic/Thermal
Ammatar Navy - EM/Thermal
Thukker Tribe - Explosive/Kinetic
Seven's = Explosive/Kinetic/Thermal
Exploration:
Gravimetric - Asteroids
Magnetometric - Salvage/Archaeology
Radar - Hacking
Amarr - EM
Caldari - Kinetic
Gallente - Thermal
Minmater - Explosive
Mission Damage Types:
Angel Cartel - Explosive/Kinetic
Blood Raider - EM/Thermal
Guristas Pirates - Kinetic/Thermal
Mordu’s Legion - Kinetic/Thermal
Sansha’s Nation - EM/Thermal
Serpentis - Kinetic/Thermal
Amarr - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Minmatar - Explosive/Kinetic
Mercenary - deals all types (depends on mission) (Weak to thermal)
Rogue Drones - deals all types (weak vs. EM)
Corpus - EM/Thermal
Gist - deals all types (don’t use Thermal)
Pith - Thermal/Kinetic
Cent - EM/Thermal
Khanid Kingdom - EM/Thermal
Odamian - Kinetic/Thermal
Ammatar Navy - EM/Thermal
Thukker Tribe - Explosive/Kinetic
Seven's = Explosive/Kinetic/Thermal
Exploration:
Gravimetric - Asteroids
Magnetometric - Salvage/Archaeology
Radar - Hacking