- Kills
- 140
- +0 in the last 90 days
- Losses
- 48
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 92%
- ISK destroyed
- 53.41B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 140
- Losses
- 48
- Danger Ratio
- 98%
- Final Blows
- 61
- Points
- 140
ISK
- Destroyed
- 53.41B
- Lost
- 4.45B
- Balance
- +48.96B
- ISK Efficiency
- 92%
Solo
- Solo Kills
- 19
- Solo Ratio
- 14%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt1.8M
Damage Ratio · 84%
Damage Taken340.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Damage types to protect against ***
Angel/Gist/Arch/Domi - Exp 70%/ Kin 20%/ EM 10%
Blood/Sansha/Amarr - EM 50%/Therm 50%
Drones - exp 70%/ Kin 20%/ Therm 10%
EOM - Therm/Kin
Guristas - Kin 75%/Therm 25%
Mercenary - Therm 50%/ Kin 30%/ Exp 10%/ EM 10%
Mordus - Kin/Therm
Serpentis/Caldari - Kin 50%/Therm 50%
Minmatar Fleet - Exp 50%/ EM 20%/ Kin 20%/ Therm 10%
Thukkers - Thermal / Explosive
Gallante - Kinetic / Thermal
Pithi - Kinetic / Thermal
*** shoot at the enemy ***
Amarr - EM/Therm
Angel - Exp
Blood - Therm/EM
Drones - EM
EOM - Kin
Guristas - Kin/THerm
Mercenary - Therm
Mordus - Therm/Kin
Sansha - EM/Therm
Serpentis/Caldari - Therm/Kn
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Damage types to protect against ***
Angel/Gist/Arch/Domi - Exp 70%/ Kin 20%/ EM 10%
Blood/Sansha/Amarr - EM 50%/Therm 50%
Drones - exp 70%/ Kin 20%/ Therm 10%
EOM - Therm/Kin
Guristas - Kin 75%/Therm 25%
Mercenary - Therm 50%/ Kin 30%/ Exp 10%/ EM 10%
Mordus - Kin/Therm
Serpentis/Caldari - Kin 50%/Therm 50%
Minmatar Fleet - Exp 50%/ EM 20%/ Kin 20%/ Therm 10%
Thukkers - Thermal / Explosive
Gallante - Kinetic / Thermal
Pithi - Kinetic / Thermal
*** shoot at the enemy ***
Amarr - EM/Therm
Angel - Exp
Blood - Therm/EM
Drones - EM
EOM - Kin
Guristas - Kin/THerm
Mercenary - Therm
Mordus - Therm/Kin
Sansha - EM/Therm
Serpentis/Caldari - Therm/Kn