- Kills
- 334
- +0 in the last 90 days
- Losses
- 63
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 122.42B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 334
- Losses
- 63
- Danger Ratio
- 86%
- Final Blows
- 25
- Points
- 334
ISK
- Destroyed
- 122.42B
- Lost
- 3.83B
- Balance
- +118.60B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 3
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt753.9K
Damage Ratio · 57%
Damage Taken565.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Pirate Corps
Angel Cartel: Use Exp
62% Exp / 22% Kin
Blood Raiders: Use EM
50% EM / 48% Therm
Guristas Pirates: Use Kin
79% Kin / 18% Therm
Mordu's Legion: Use Kin
70% Kin / 30% Therm
Sansha's Nation: Use EM
53% EM / 47% Therm
Serpentis: Use Kin
55% Therm / 45% Kin
Mercenaries: Use Therm
50% Therm
Angel Cartel: Use Exp
62% Exp / 22% Kin
Blood Raiders: Use EM
50% EM / 48% Therm
Guristas Pirates: Use Kin
79% Kin / 18% Therm
Mordu's Legion: Use Kin
70% Kin / 30% Therm
Sansha's Nation: Use EM
53% EM / 47% Therm
Serpentis: Use Kin
55% Therm / 45% Kin
Mercenaries: Use Therm
50% Therm