- Kills
- 47
- +0 in the last 90 days
- Losses
- 59
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 29%
- ISK destroyed
- 876.0M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 47
- Losses
- 59
- Danger Ratio
- 95%
- Final Blows
- 37
- Points
- 47
ISK
- Destroyed
- 876.0M
- Lost
- 2.11B
- Balance
- -1.24B
- ISK Efficiency
- 29%
Solo
- Solo Kills
- 26
- Solo Ratio
- 55%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt86.6K
Damage Ratio · 37%
Damage Taken149.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Gurista/EoM: 75% kin | 25% therm
Angel: 70% exp | 20% kin | 10% em
Sansha/Blood/Amarr: 50% em | 50% therm
Serpentis/Caldari: 50% kin | 50% therm
Gallente: 50% kin | 40% therm | 10% em
Minmatar: 50% exp | 20% em | 20% kin | 10% therm
Mercenaries: 50% therm | 30% kin | 10% exp | 10% em
Rogue drones: 70% exp | 20% kin | 10% therm
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Stacking Mod Effectiveness:
1st mod: 100.00%
2nd mod: 86.9%
3rd mod: 57.1%
Scanning info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)