- Kills
- 424
- +0 in the last 90 days
- Losses
- 208
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 75%
- ISK destroyed
- 30.68B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 424
- Losses
- 208
- Danger Ratio
- 90%
- Final Blows
- 198
- Points
- 424
ISK
- Destroyed
- 30.68B
- Lost
- 10.48B
- Balance
- +20.20B
- ISK Efficiency
- 75%
Solo
- Solo Kills
- 98
- Solo Ratio
- 23%
- Avg Kills/Day
- —
Other
- NPC Losses
- 20
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt618.9K
Damage Ratio · 34%
Damage Taken1.2M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
"And I looked, and behold an Interceptor: and his name that sat in it was Death, and Hell followed with him. And power was given unto him over the fourth part of eve, to kill with his Interceptor"
☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠
Flag
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TRANSVAAL
EENDRAG MAAK MAG
1. If it moves, shoot it.
2. If it doesn't move, bump it with your ship then shoot it.
3. When in doubt -- Shoot it!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it