- Kills
- 33
- +0 in the last 90 days
- Losses
- 32
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 25%
- ISK destroyed
- 5.62B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 33
- Losses
- 32
- Danger Ratio
- 91%
- Final Blows
- 12
- Points
- 33
ISK
- Destroyed
- 5.62B
- Lost
- 17.24B
- Balance
- -11.62B
- ISK Efficiency
- 25%
Solo
- Solo Kills
- 3
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 9%
- Activity
- Inactive
Damage Dealt145.7K
Damage Ratio · 19%
Damage Taken622.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Damage I Deal ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Explosive / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Damage I Tank ***
Guristas - Kinetic
Serpentis - Thermal/Kinetic
Mordus - Kinetic
Blood - Thermal/EM
Sansha - Thermal/EM
Angel - Explosive
*** TURRET CHANCE TO HIT ***
ChanceToHit = 0.5 ^ (Transversal speed/(Range to target * Turret Track
*** SCANNING INFO ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
*** TRAINING RATE ***
Primary attrib. + [0.5x Secondary attrib.] SP per m
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Explosive / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Damage I Tank ***
Guristas - Kinetic
Serpentis - Thermal/Kinetic
Mordus - Kinetic
Blood - Thermal/EM
Sansha - Thermal/EM
Angel - Explosive
*** TURRET CHANCE TO HIT ***
ChanceToHit = 0.5 ^ (Transversal speed/(Range to target * Turret Track
*** SCANNING INFO ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
*** TRAINING RATE ***
Primary attrib. + [0.5x Secondary attrib.] SP per m