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Kills
4
+0 in the last 90 days
Losses
20
+0 in the last 90 days
17%
Efficiency
ISK Efficiency 33%
ISK destroyed
672.3M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
4
Losses
20
Danger Ratio
90%
Final Blows
1
Points
4

ISK

Destroyed
672.3M
Lost
1.36B
Balance
-683.9M
ISK Efficiency
33%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
10%
Activity
Inactive
Damage Dealt9.8K
Damage Ratio · 8%
Damage Taken112.0K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Dog of War

Conquest

The first horseman, a man on a white horse, is detailed in Revelation 6:2:

I looked up and saw a white horse standing there. Its rider carried a bow, and a crown was placed on his head. He rode out to win many battles and gain the victory.



Violence of Warfare

The second horseman is described in Revelation 6:4:

Then another horse came out, a fiery red one. Its rider was given power to take peace from the earth and to make people kill each other. To him was given a large sword.




Famine

The third horseman, in Revelation 6:5-6, rides on a black horse:

And I looked, and behold, a black horse! And its rider had a pair of scales in his hand. And I heard what seemed to be a voice in the midst of the four living creatures, saying, "A quart of wheat for a denarius, and three quarts of barley for a denarius, and do not harm the oil and wine!"




Widespread Death

The fourth horseman, in Revelation 6:8, rides a pale horse and is named Death:

I looked up and saw a horse whose colour was pale green. Its rider was named Death, and his companion was the Grave. These two were given authority over one-fourth of the earth, to kill with the sword and famine and disease and wild animals.




Conquest: The white colour signals the peaceful promises that many military conquests produce.

Violence of Warfare: Red is a suitable colour for depicting fresh blood spilled in battle.

Famine: Black is typically the colour of gloom, mourning, and tragedy, befitting the mood and the outcome of famine.

Widespread Death: Pale greenish-Gray resembles the skin of corpses, an appropriate picture of