- Kills
- 125
- +0 in the last 90 days
- Losses
- 37
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 274.84B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 125
- Losses
- 37
- Danger Ratio
- 100%
- Final Blows
- 17
- Points
- 125
ISK
- Destroyed
- 274.84B
- Lost
- 3.29B
- Balance
- +271.55B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 5
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt263.2K
Damage Ratio · 52%
Damage Taken240.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
* (Faction) Burrow / Drone Collection (lowest)
* (Faction) Hideaway / Drone Cluster
* (Faction) Refuge / Drone Gathering
* (Faction) Den / Drone Gathering
* (Faction) Yard / Drone Surveillance
* (Faction) Rally Point / Drone Menagerie
* (Faction) Port / Drone Herd
* (Faction) Hub / Drone Squad
* (Faction) Haven / Drone Patrol
* (Faction) Sanctum / Drone Horde (hardest)
* Hidden - easiest, but still harder than the basic version
* Forsaken - middle
* Forlorn - hardest
* Explosive -> Angel Cartel
* Thermal/Kinetic -> Serpentis
* EM -> Blood Raiders
* Kinetic/Thermal -> Guristas
* (Faction) Hideaway / Drone Cluster
* (Faction) Refuge / Drone Gathering
* (Faction) Den / Drone Gathering
* (Faction) Yard / Drone Surveillance
* (Faction) Rally Point / Drone Menagerie
* (Faction) Port / Drone Herd
* (Faction) Hub / Drone Squad
* (Faction) Haven / Drone Patrol
* (Faction) Sanctum / Drone Horde (hardest)
* Hidden - easiest, but still harder than the basic version
* Forsaken - middle
* Forlorn - hardest
* Explosive -> Angel Cartel
* Thermal/Kinetic -> Serpentis
* EM -> Blood Raiders
* Kinetic/Thermal -> Guristas