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Kills
0
+0 in the last 90 days
Losses
5
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
5
Danger Ratio
100%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
1.54B
Balance
-1.54B
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken21.2K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Damage type to protect against:

* Guristas (Caldari) - Kinetic/Thermal
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Thermal
* Serpentis (Gallente) - Kinetic/Thermal
* Khanid (Amarr) - EM/Thermal
* Mordus (Caldari) - Kinetic/Thermal
* Amarr Navy - EM/Thermal
* Caldary Navy - Kinetic/Thermal
* Gallente Navy - Kinetic/Thermal
* Minmatar - ALL (Kinetic/Thermal)
* Thukker - Explosive/Kinetic/Thermal
* Roque Drones - ALL
* Komni - Thermal/Kinetic
-------------------------------------------

Main Damage type to shoot at the enemy:

* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Thermal
* Serpentis (Gallente) - Thermal
* Khanid (Amarr) - EM/Thermal
* Mordus (Caldari) - Kinetic/Therm

-------------------------------------------

English Combat Sites German

1 - Burrow / Drone Collection Bau / Drohnenansammlung
2 - Hideaway / Drone Cluster Unterschlupf / Drohnen-Ansammlung
3 - Refuge / Drone Assembly Zuflucht / Drohnenmontage
4 - Den / Drone Gathering Höhle / Drohnen-Versammlung
5 - Yard / Drone Surveillance Hinterhof / Drohnen-Überwachung
6 - Rally Point / Drone Menagerie Versammlungsort / Drohnenschau
7 - Port / Drone Herd Hafen / Drohnen-Herde
8 - Hub / Drone Squad Knotenpunkt / Drohnenstaffel
9 - Haven / Drone Patrol Zufluchtstätte / Drohnen-Patrouille
10 - Sanctum / Drone Horde Heiligtum / Drohnen-Horde

Subdivision:

(easy) hidden --> forsaken --> forlorn (hard)
(leicht) geheim --> einsam --> verlassen (schwer)
NRDS