- Kills
- 13
- +0 in the last 90 days
- Losses
- 36
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 30%
- ISK destroyed
- 5.10B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 13
- Losses
- 36
- Danger Ratio
- 97%
- Final Blows
- 2
- Points
- 19
ISK
- Destroyed
- 5.10B
- Lost
- 12.12B
- Balance
- -7.02B
- ISK Efficiency
- 30%
Solo
- Solo Kills
- 1
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt41.4K
Damage Ratio · 7%
Damage Taken510.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against
explosive)
Mordus Legion - Thermal / Kinetic(weak against kinetic)
Minmatar Fleet - Thermal / Explosive weak vs explo
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against
explosive)
Mordus Legion - Thermal / Kinetic(weak against kinetic)
Minmatar Fleet - Thermal / Explosive weak vs explo
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive