- Kills
- 0
- +0 in the last 90 days
- Losses
- 8
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 8
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 568.0M
- Balance
- -568.0M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken28.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Ever since the loss of the Archon...
things just haven't been the same.
Robot Eyes: ON
☠☠☠
Damage types to use Against Enemy
Angel - EM(shields)/Explosive and/or Thermal (Armor)
Amarr Navy - EM(shield)/Explosive(Armor)
Mordus - EM(shield)/Explosive(Armor)
Gurista - EM(shields)/Explosive(Armor)/Thermal and Kinetic
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosive
Caldary Navy - Explosive/Kinetic/Thermal
Khanid - EM(shield)/Explosive(Armor)
NPC's Damage Output
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic
Mintera= Explosive/Kinetic
Gallente Navy - Thermal/Kinetic
things just haven't been the same.
Robot Eyes: ON
☠☠☠
Damage types to use Against Enemy
Angel - EM(shields)/Explosive and/or Thermal (Armor)
Amarr Navy - EM(shield)/Explosive(Armor)
Mordus - EM(shield)/Explosive(Armor)
Gurista - EM(shields)/Explosive(Armor)/Thermal and Kinetic
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosive
Caldary Navy - Explosive/Kinetic/Thermal
Khanid - EM(shield)/Explosive(Armor)
NPC's Damage Output
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic
Mintera= Explosive/Kinetic
Gallente Navy - Thermal/Kinetic