- Kills
- 3
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 24%
- ISK destroyed
- 81.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 7
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 3
ISK
- Destroyed
- 81.8M
- Lost
- 263.3M
- Balance
- -181.5M
- ISK Efficiency
- 24%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt814
Damage Ratio · 5%
Damage Taken14.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Scanning info
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
7 au = km 1 047 186 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
13 au = km 1 944 774 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647
32 au = km 4 787 136 000
Max D-Scan Range = 14.413 AU
Targeting systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Damage types they shoot at you
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood Raider/Amarr: 0.5 em/0.5 therm
Serpentis/Caldari: 0.5 kin/0.5 therm
Gallente: 0.5 kin/0.4 therm/0.1 em
Minmatar: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue Drones: 0.7 exp/0.2 kin/0.1 therm
1 au = km 149 598 000
3 au = km 448 794 000
5 au = km 747 990 000
7 au = km 1 047 186 000
9 au = km 1 346 382 000
11 au = km 1 645 578 000
13 au = km 1 944 774 000
14 au = km 2 094 372 000
14.35 au = km 2 147 483 647
32 au = km 4 787 136 000
Max D-Scan Range = 14.413 AU
Targeting systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Damage types they shoot at you
Gurista/EoM: 0.75 kin/0.25 therm
Angel: 0.7 exp/0.2 kin/0.1 em
Sansha/Blood Raider/Amarr: 0.5 em/0.5 therm
Serpentis/Caldari: 0.5 kin/0.5 therm
Gallente: 0.5 kin/0.4 therm/0.1 em
Minmatar: 0.5 exp/0.2 em/0.2 kin/0.1 therm
Mercenaries: 0.5 therm/0.3 kin/0.1 exp/0.1 em
Rogue Drones: 0.7 exp/0.2 kin/0.1 therm