- Kills
- 51
- +0 in the last 90 days
- Losses
- 54
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 28%
- ISK destroyed
- 1.89B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 51
- Losses
- 54
- Danger Ratio
- 100%
- Final Blows
- 20
- Points
- 51
ISK
- Destroyed
- 1.89B
- Lost
- 4.97B
- Balance
- -3.08B
- ISK Efficiency
- 28%
Solo
- Solo Kills
- 4
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt137.8K
Damage Ratio · 31%
Damage Taken301.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Take my love, take my land, take me where I cannot stand.
Burn the land and boil the sea, you can't take the sky from me.
Take me out to the black and tell 'em I ain't coming back
Burn the land and boil the sea, you can't take the sky from me.
There's no place I will be since I found Serenity.
And you can't take the sky from me ...
(\/)
(. .)
c(")(")
SHIELDS ARE LIKE CLOTHES, THEY COME OFF FIRST...
ARMOR IS LIKE A PENIS, IT WORKS BETTER WHEN HARDENED...
STRUCTURE IS LIKE PUSSY,ONCE YOUR IN IT, YOUR FUCKED!
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway