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Kills
375
+0 in the last 90 days
Losses
191
+0 in the last 90 days
66%
Efficiency
ISK Efficiency 97%
ISK destroyed
583.39B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
375
Losses
191
Danger Ratio
94%
Final Blows
82
Points
362

ISK

Destroyed
583.39B
Lost
15.55B
Balance
+567.84B
ISK Efficiency
97%

Solo

Solo Kills
34
Solo Ratio
9%
Avg Kills/Day
—

Other

NPC Losses
11
NPC Loss Ratio
6%
Activity
Inactive
Damage Dealt783.0K
Damage Ratio · 38%
Damage Taken1.3M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

** Damage types ***
Hardeners to use

Angel : Explosive / Kinetic with a few Thermal / EM
Amarr Navy : EM / Thermal
Gurista, Mordus, Gallente : Kinetic / Thermal
Blood : EM / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal
Mercenary : EM / Thermal / Kinetic (missiles)
Caldari navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate : EM / Explosive / Kinetic
Odamian : Kinetic / Thermal

Damage types to use

Angel : EM (shields) / Explosive (Armor) or Thermal all
around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or
Thermal/Kinetic all around
Gallente Navy: Thermal
Blood : Thermal
Sansha : Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldari Navy : Explosive or Kinetic / Thermal all around&a