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Kills
2,955
+0 in the last 90 days
Losses
289
+0 in the last 90 days
91%
Efficiency
ISK Efficiency 98%
ISK destroyed
2.20T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2,955
Losses
289
Danger Ratio
96%
Final Blows
615
Points
2,955

ISK

Destroyed
2.20T
Lost
40.15B
Balance
+2.16T
ISK Efficiency
98%

Solo

Solo Kills
205
Solo Ratio
7%
Avg Kills/Day
—

Other

NPC Losses
12
NPC Loss Ratio
4%
Activity
Inactive
Damage Dealt11.2M
Damage Ratio · 80%
Damage Taken2.9M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


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Main Damage type to shoot at the enemy:
[Angel Cartel] Explosive
[Blood Raiders] EM
[Guristas Pirates] Kinetic
[Mordu's Legion] Kinetic
[Sansha's Nation] EM
[Serpentis] Kinetic
[Mercenary] Thermal
[The Seven] Thermal
[EoM] Kinetic]
[Rogue Drone] EM
[Amarr] EM/Thermal
[Caldari] Kinetic/Therma
[Gallente] Thermal

HARDENERS TO USE:
Angel: Kinetic/Explosive
Amarr Navy: EM/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Mercenary: EM/Thermal/Kinetic

Kill: nonsciolist (Sin)