- Kills
- 0
- +0 in the last 90 days
- Losses
- 38
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 38
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 251.4M
- Balance
- -251.4M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken25.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
DMG from NPCs-
Angel - All (explosive-kin)
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kin/Therm
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kin
Mordus - Kinetic/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Security Status percentage loss for attacking players
Initiating Agression = -.1
Destroying Ship = -.2
Podkill = -1.25
Higher than -2.0 security status: no travel restrictions
-2.0 or worse: cannot enter 1.0 systems
-2.5 or worse: cannot enter 0.9 systems
-3.0 or worse: cannot enter 0.8 systems
-3.5 or worse: cannot enter 0.7 systems
-4.0 or worse: cannot enter 0.6 systems
-4.5 or worse: cannot enter 0.5 systems
-5.0 or worse, other players may attack you freely in highsec.
Angel - All (explosive-kin)
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kin/Therm
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kin
Mordus - Kinetic/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Security Status percentage loss for attacking players
Initiating Agression = -.1
Destroying Ship = -.2
Podkill = -1.25
Higher than -2.0 security status: no travel restrictions
-2.0 or worse: cannot enter 1.0 systems
-2.5 or worse: cannot enter 0.9 systems
-3.0 or worse: cannot enter 0.8 systems
-3.5 or worse: cannot enter 0.7 systems
-4.0 or worse: cannot enter 0.6 systems
-4.5 or worse: cannot enter 0.5 systems
-5.0 or worse, other players may attack you freely in highsec.