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Kills
45
+1 in the last 90 days
Losses
155
+9 in the last 90 days
23%
Efficiency
ISK Efficiency 9%
ISK destroyed
1.30B
+12.5M in the last 90 days
Activity
Low
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
45
Losses
155
Danger Ratio
91%
Final Blows
31
Points
59

ISK

Destroyed
1.30B
Lost
12.56B
Balance
-11.26B
ISK Efficiency
9%

Solo

Solo Kills
21
Solo Ratio
47%
Avg Kills/Day
—

Other

NPC Losses
14
NPC Loss Ratio
9%
Activity
Low
Damage Dealt48.1K
Damage Ratio · 5%
Damage Taken832.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic Explosive/ Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
gallente - thermal / kinetic
Mordus - Kinetic / Thermal
Mercenary - All types

Damage type to use:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - EM/thernal
Angel - Explosive
Mercenary - Thermal

-2.0 or worse attacked in 1.0 systems
-2.5 or worse attacked in 0.9 systems
-3.0 or worse attacked in 0.8 systems
-3.5 or worse attacked in 0.7 systems
-4.0 or worse attacked in 0.6 systems
-4.5 or worse attacked in 0.5 systems

Stacking Penalities
1st mod: 100,000% effectiveness
2nd mod: 86,9119842% effectiveness
3rd mod: 57,1037996% effectiveness
4th mod: 28,2469117% effectiveness
5th mod: 10,5988834% effectiveness