- Kills
- 61
- +0 in the last 90 days
- Losses
- 53
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 93%
- ISK destroyed
- 100.86B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 61
- Losses
- 53
- Danger Ratio
- 87%
- Final Blows
- 2
- Points
- 61
ISK
- Destroyed
- 100.86B
- Lost
- 7.24B
- Balance
- +93.62B
- ISK Efficiency
- 93%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 13%
- Activity
- Inactive
Damage Dealt426.5K
Damage Ratio · 32%
Damage Taken910.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NPC Damage Types
DED Complex List
Officer spawn
Solo plex
*Guristas = Kinetic/Thermal
*Serpentis = Thermal/Kinetic
*Blood Raider = Thermal/EM
*Sansha's Nation = EM/Thermal
*Angel Cartel = Kinetic/Explosive/Thermal
*Minmatar Fleet = Thermal/Explosive
*Amarr Navy = EM/Thermal
DED Complex List
Officer spawn
Solo plex
*Guristas = Kinetic/Thermal
*Serpentis = Thermal/Kinetic
*Blood Raider = Thermal/EM
*Sansha's Nation = EM/Thermal
*Angel Cartel = Kinetic/Explosive/Thermal
*Minmatar Fleet = Thermal/Explosive
*Amarr Navy = EM/Thermal