- Kills
- 28
- +0 in the last 90 days
- Losses
- 27
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 62%
- ISK destroyed
- 4.36B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 28
- Losses
- 27
- Danger Ratio
- 96%
- Final Blows
- 3
- Points
- 28
ISK
- Destroyed
- 4.36B
- Lost
- 2.72B
- Balance
- +1.64B
- ISK Efficiency
- 62%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt3.1M
Damage Ratio · 92%
Damage Taken256.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Types of Ammo to use against:
Faction: Damage to Resist: Damage to Use:
Guristas Kinetic / Thermal Kinetic
Serpentis Thermal / Kinetic Kinetic
Blood Raider Thermal / EM Em
Sansha's Nation EM / Thermal Em
Angel Cartel Explosive / Kinetic / Thermal /Em Explosive
Minmatar Explosive / Kinetic / Em / Thermal Thermal
Caldari Kinetic / Thermal Kinetic / Thermal
Gallente Kinetic / Thermal Thermal
Thukker Tribe Explosive Thermal
-2.0 attacked in 1.0 systems
-2.5 attacked in 0.9 systems
-3.0 attacked in 0.8 systems
-3.5 attacked in 0.7 systems
-4.0 attacked in 0.6 systems
-4.5 attacked in 0.5 systems
Faction: Damage to Resist: Damage to Use:
Guristas Kinetic / Thermal Kinetic
Serpentis Thermal / Kinetic Kinetic
Blood Raider Thermal / EM Em
Sansha's Nation EM / Thermal Em
Angel Cartel Explosive / Kinetic / Thermal /Em Explosive
Minmatar Explosive / Kinetic / Em / Thermal Thermal
Caldari Kinetic / Thermal Kinetic / Thermal
Gallente Kinetic / Thermal Thermal
Thukker Tribe Explosive Thermal
-2.0 attacked in 1.0 systems
-2.5 attacked in 0.9 systems
-3.0 attacked in 0.8 systems
-3.5 attacked in 0.7 systems
-4.0 attacked in 0.6 systems
-4.5 attacked in 0.5 systems