- Kills
- 25
- +0 in the last 90 days
- Losses
- 69
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 33%
- ISK destroyed
- 2.23B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 25
- Losses
- 69
- Danger Ratio
- 100%
- Final Blows
- 6
- Points
- 25
ISK
- Destroyed
- 2.23B
- Lost
- 4.44B
- Balance
- -2.21B
- ISK Efficiency
- 33%
Solo
- Solo Kills
- 3
- Solo Ratio
- 12%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt341.6K
Damage Ratio · 54%
Damage Taken290.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Security status
***Empire restrictions***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire
~0.0 Rules~
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot
"War: a massacre of people who don't know each other for the profit of people who know each other but don't massacre each other."
Paul Valery
"Never interrupt your enemy when he is making a mistake." – Napoleon Bonaparte
"I don't care if they respect me so long as they fear me." – Caligula
***Empire restrictions***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire
~0.0 Rules~
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot
"War: a massacre of people who don't know each other for the profit of people who know each other but don't massacre each other."
Paul Valery
"Never interrupt your enemy when he is making a mistake." – Napoleon Bonaparte
"I don't care if they respect me so long as they fear me." – Caligula