- Kills
- 5
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 5
ISK
- Destroyed
- 0
- Lost
- 2.27B
- Balance
- -2.27B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.2M
Damage Ratio · 86%
Damage Taken190.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
============================
***Scanning***
Gravimetric - Asteroid sites
Ladar - Gas Cloud sites
Magnetometric - Archaeology/Salvage sites
Radar - Hacking Sites
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000
============================
** Damage types ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Smallest to Largest SiteDamage weakness
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
***Scanning***
Gravimetric - Asteroid sites
Ladar - Gas Cloud sites
Magnetometric - Archaeology/Salvage sites
Radar - Hacking Sites
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000
============================
** Damage types ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Smallest to Largest SiteDamage weakness
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum